The Art of the Cut Podcast Eps. 6 (w/ “Once Upon A Time In… Hollywood” Editor Fred Raskin)

The Art of the Cut podcast brings the fantastic conversations that Steve Hullfish has with world renowned editors into your car, living room, editing suite and beyond. In each episode, Steve talks with editors ranging from emerging stars to Oscar and Emmy winners. Hear from the top editors today about their careers, editing workflows and […]

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ART OF THE CUT with the editors of “Spider-Man: Far from Home”

Spider-Man: Far From Home was edited by veteran MCU (Marvel Comics Universe) editor, Dan Lebental, ACE, and another experienced big-budget editor, Leigh Folsom Boyd. Lebental’s credits include Dead Presidents, Elf, Iron Man (I and II), Cowboys and Aliens and many MCU films. Leigh Folsom Boyd’s filmography includes Fast and Furious (6 and 7), Ant-Man, and […]

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Westlife’s The Twenty Tour Uses Blackmagic Design Live Solutions

Blackmagic

Blackmagic Design equipment ranging from the URSA Mini Pro 4.6K digital film cameras and ATEM 4 M/E Broadcast Studio 4K were used as part of a live production workflow by The LED Shed on the UK and Ireland legs of Westlife’s The Twenty Tour. Opening at Belfast’s SSE Arena, the UK and Ireland tour has […]

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FA Cup Final broadcast: most of the audience watched it in HD SDR

FA Cup Final: most viewers watched it in HD SDR

Professionals are using HDR for capture, but most viewers watch TV on HD SDR. Still, capturing in HDR enhances the viewing experience, says Arena, who developed a single HDR workflow concept. Working with Arena in a close partnership, BBC Sport chose to acquire footage in HDR for the FA Cup Final, but also produce an […]

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Beehive premiere at SIGGRAPH 2019: discover the Google Docs of real-time

Beehive at SIGGRAPH 2019: the Google Docs of real-time

Available for Unreal Engine, Unity 3D and Autodesk Maya, Beehive, “the Google Docs of real-time” is a virtual production kit from the creators of the recently released virtual camera toolset DragonFly. Glassbox Technologies has officially released the public beta of real-time virtual sync solution BeeHive, which is introduced a few weeks after the launch of  […]

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After Effects Classic Course: Colorama 3 – Color Cycling

One of the main reasons behind the creation of Colorama is to perform what’s known as “color cycling” effects. Although often associated with psychedelic animations, it’s actually an old-school technique often used in video games to add the appearance of animation to a portion of a still image such as water or the sky. Here’s […]

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iClone Unreal Live Link: real-time digital humans and animation for Unreal

iClone Unreal Live Link: real-time digital humans and animation for Unreal

In time for SIGGRAPH 2019, Reallusion announces iClone Unreal Live Link, the plugin that connects the iClone character and animation system with Unreal Engine for, films and virtual production. The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend, as demonstrated […]

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Digital Anarchy: a free After Effects SRT Importer for easy captions and subtitles

Digital Anarchy: a free After Effects SRT Importer

Originally designed for use with Digital Anarchy’s Transcriptive, the free After Effects script will let users use any SRT to customize the subtitles in ways that are typically difficult in Premiere Pro by itself. Digital Anarchy announced and immediately released its After Effects SRT Importer Script for Adobe After Effects. A free download, the Digital […]

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Review: Oculus Rift S, the most accessible PC VR headset for all

Review: Oculus Rift S, a PC VR headset for all

If you want to explore Virtual Reality using your PC, the Oculus Rift S is the most affordable solution available now. The latest patch has made it a stable headset that can only get better with time. A Virtual Reality headset has more uses than exploring virtual worlds. We’ve mentioned here at ProVideo Coalition some […]

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